|
Post by dimitriy on Feb 16, 2016 8:39:45 GMT
I understand that my idea is pretty complex to implement, but I'd still like to hear the opinion of the developers about it. There is a web service called Google Swiffy which can convert flash files (exntension .swf) to HTML5 code. It would be nice to get an imported SWF directly on the timeline Hippani Animator with the ability to edit! And also another question: if, for example, the import of SWF extremely time-consuming in the realization of the idea, then maybe there is a chance of reverse transformation compiled (Swiffy) HTML code on the timeline Hippani? Excuse me, if I something wrong to you have told or my idea "from another world "...
|
|
|
Post by justme on Feb 16, 2016 9:10:28 GMT
I, personally, am not too fond of programs that convert swf files to any editable format. Don't like the idea of people being able to use and edit my creations just like that.
Was kind of happy to find out Google Swiffy couldn't convert a game, I developed years ago, into a working model from just the swf file. Seems like the script is not being converted, or maybe it was due to being developed with an older Flash version.
|
|
|
Post by Hippani on Feb 18, 2016 11:33:22 GMT
This would be a massive undertaking, if it was even possible. I would recommend just rebuilding the swf using Hippani.
|
|
|
Post by dimitriy on Feb 24, 2016 20:48:12 GMT
Hi. Offer to do training / conversion spritesheets and other objects with the help of the products presented HERE As a result it can process images and spritesheets with so many settings (including FLASH import). Please read the documentation in this set, especially regarding conversion to vector format ( PhysicsEditor). Particularly interesting possibilities for use in Hippani Animator described HERE.
|
|